Can I take the Character Rigs into Unity3D or Cocos2D ?

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This topic contains 2 replies, has 3 voices, and was last updated by  RobertFag 2 weeks, 3 days ago.

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  • #291
    debashishbj
    debashishbj
    Participant

    If yes, then can you please guide me to how do it for
    exporting to Unity3D ?
    and
    exporting for Cocos2D ?

    Thank you

    #295
    Admin
    Admin
    Keymaster

    Maybe later we decide to develop especial integration tools with unity, but for now hit “Temp File” button and save your file as a regular .max file. then open your file in the 3dsmax and export your file in any format which 3dsmax supports.

    #903

    RobertFag
    Participant

    http://fx-brokers-review.com/index_sa.html نظرة عامة على الشركات الأكثر موثوقية وأفضل الفوركس

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